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DTX 2
Version 1.02 of DTX 2 is more or less identical to beta 4. See the Features section below for more detailed info.
If you find something wrong with this version of DTX 2 or just have a good suggestion or two, don't hesitate to let me know about it. You might want to take a look at the Problem Report Section before reporting any bugs.
Features of DTX 2
Beta 1a:
- General support for Descent II
- The Sound Manager supports sound files larger than 64K
Beta 2:
- Descriptions added to all sounds/images
- Media control interface added to the Sound Manager (start/stop/pause etc)
- Better palette handling for the different PIG files
Beta 3:
- POG file support
- HOG file support
- GIF import
- GIF export supporting transparency and animation
- Misc. bug fixes
- Short help file
Beta 4:
- DTX patch file support
- Support for images larger than 320 x 200 pixels
- Partial support for Hoard Mode resources
- PCX/TGA import/export
- Better MIDI file support
- Lots of bug fixes, including
- - Images don't change names and/or move around after copying/pasting
- - Correct sound speed after copying/pasting
- - Correctly imported stereo and/or 16 bit sound files
- - Main HOG file saves ok after importing resources
- - No more ugly stripes along the left edge of imported textures
- Complete help file
1.0:
1.01:
- Fixed "File Not Found" bug when importing pictures in Windows 3.1x
1.02:
- Includes an option to save POG files as "uncompressed only", making DTX 2 POG files compatible with Descent Mission Builder 2
Reported bugs/problems
The following problems are known and will (hopefully) be fixed in future releases of DTX 2.
- (No known problems so far)
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